Even though your no fan of the paper, think you did pretty well there Dtronaustin for making it work to your sketching! o0o
Wonderful show on what do believe is the Metal Gear characters and bots for the most part, the segmented style of the armor on the girl to the left or even the bot with the artillery cannon and its legs seem very, very familiar indeed.
Still that does't deter from your lines and how impressive they look, hell wish more than anything could manage something as well crafted and smooth as this, could sworn you'd be an artist from the very team who made the game!
Each image has its immense detail and shows a level of variation between machine, human-cyborg to even perspective and general attention to lighting.
Whatever the case there's alot of focus to even the smaller parts of the armor how if breaks up and forms to create such a diverse and insane looking suit or the sleek and capable construction of our 4 legged friend up top.
Like said before your seem pretty talented to do so many details in your work from even the lesser elements of the threads in the hair, the various lighting effects as it catches the tube on the right, hell even this crab can't point them all out!
But do know your sketch jam would be lucky to have you and your wonderful work being added to it, such an in depth level of work from top to bottom, wouldn't blame anyone else cheering on your work here. *applauses*
Glad to cheer on your talented work there friend, besides its no easy task to get all the same beautiful and amazing details the artists themselves created for the Metal Gear games, again hats off to you!